Crew skills
Crew skills and perks
Bonuses your crew members earn as they accumulate experience.
What it means
Every crew member in World of Tanks earns experience over battles and unlocks 'skills' (continuously active) and 'perks' (activated at 100%). Crew skills are the long-term progression system — fully-trained crews dramatically outperform stock crews.
Key skills to pick
Brothers in Arms (+5% everything for whole crew), Sixth Sense (notification when spotted), Camouflage (+stationary/moving concealment), Repairs (faster module repair), Snap Shot (better accuracy when turret rotates).
Priority order
First skill: Sixth Sense on commander. Second: Brothers in Arms on whole crew. Third: Camouflage on whole crew (for lights) or Repairs (for heavies). After that: tank-specific.
Example
Why it matters
Crew training takes hundreds of battles per skill. Plan your crew long-term. A crew that goes through 5+ tanks is worth more than a fresh tier-10.
Common pitfall
Anti-detect browsers let you safely grind credits on alt accounts without bans. Used by serious WoT players, crypto airdrop hunters, and account farmers.
See Dolphin browser →Affiliate link — we may earn commission from purchases
Related terms
- Sixth Sense — Commander perk that displays a light-bulb icon 3 seconds after your tank is spotted by an enemy.
- BiA — Universal crew perk that boosts every crew member's effective training by 5%, improving reload, aim time, view range, and more.
- Equipment — Three slots per tank for permanent stat-boosting modules.