MoE — illustrative concept image
statistics

MoE

Marks of Excellence (3-Mark)

In one sentence:

Three barrel marks earned by sustaining 65%, 85%, and 95% damage-and-assist percentile on a specific tank.

What it means

Marks of Excellence are painted barrel markings that signal a player has consistently performed above a damage threshold on a specific tank. Earned cumulatively: first mark at 65th percentile, second at 85th, third at 95th. The marks are tank-specific (a 3-marked T-62A means nothing about your IS-7 skill), and visible on every player's barrel in-game and on the team list.

How it's calculated

MoE percentile = (your_recent_damage_and_assist) / (server-wide damage+assist on that tank). Calculated from your last ~100 games on that specific tank, refreshed continuously.

Modifiers

Damage+assist is measured: spotting damage and tracking assist count fully toward the percentile. This means light tanks and scouts can 3-mark via assist work, not just direct damage.

Typical values

First mark (1 MoE): ~65th percentile. Second mark (2 MoE): ~85th. Third mark (3 MoE): ~95th. Top 1% players hold 3 MoE on most of their tanks; casual players rarely earn the third mark on any tank.

Example

Earning 3 MoE on a Bat.-Châtillon 25 t requires averaging ~3,500 damage+assist per battle over a 100-game window. Most players average 2,000–2,500 on that tank. The grind takes 200–500 games of focused play.

Why it matters

MoE is the most visible skill signal in-game. 3-marked players are matched by enemies as priority targets and trusted by teammates for callouts. It's also a personal goal that drives improvement — chasing the 95th percentile teaches damage farming, positioning, and decision-making faster than any guide.

Common pitfall

⚠ Treating MoE as a one-time achievement. The mark stays once earned, but the percentile threshold itself shifts as server averages change — a 3-marked tank from 2020 might require less skill than a 3-marked tank in 2026. Recent 3 marks are harder to earn.
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